Building a dungeon part
Please read carefully this page before building dungeon parts. If some instructions are not complied with, your dungeon may not be connected at the end
Introduction
In DungeonMMO, dungeon is made of mutliple parts :
corridors : they are 8x8 builds, there is only 4 kinds or corridos : bend, straight, triple and bridge. You have to create all of them.
entrance : entrance is the arrival room for players. It must contain only one door.
boss : boss room is the room where the boss spawn (see Spawning System). It must contain only one door.
unit : unit is a room that has same characteristics as the entrance (must have only one door) but this won't be the player arrival. This room will appear one or zero times per dungeon generation.
mobs : mobs rooms are rooms that can contain mobs, they must have more than one door.
special : spcial rooms have same characteristics as mobs rooms, it's a way to define room rarity as you can choose how many special and mobs rooms there will be in dungeons in the instance file (see Instances).
Except corridors, all rooms must have a size of minimum (8*k)*(8*l) where k and l must be superior to 3. It means that :
32*24, 40*24, 48*32, 40*40 are valid sizes
16*24, 41*45, 32*12 are non valid sizes
Doors
In every build, doors have to be 4 blocks long, it's the part that will be connected to other rooms or corridors. Here you can find an example or room selection using selector.
Build a corridor
In this part you'll see how to build corridors. Each cell represents one block (1x1).
BLACK cells represents walls.
RED cells represents door blocks you have to select using the selector (they have to be placed in the middle of the build).
White cells between doors must be empty, others can be whatever you want.
bend corridor
After creation, this file must be named bend.xml
straight corridor
After creation, this file must be named straight.xml
triple corridor
After creation, this file must be named triple.xml
bridge corridor
After creation, this file must be named bridge.xml
Build another room
Other rooms must follow the size rule defined in Introduction. In these rooms you can't build doors in corners. See the example below :
Cells in ORANGE represent the corners where you cannot place doors.
Cells in RED represent an example of door placement for this room (the door must be placed in the middle of a 8x8 part).
Cells in BLACK represent walls.
After build, you can select your builds using the selector.
Permission
The permission for dungeon creation is dmmo.dungeon_creation
.
Last updated