Instances
Instances represent the amount of available dungeons. Each instance has specific configuration you can modify.
Instance creation
To create a new instance, run the command :
/dungeoninstance create <instance_name> <world_name>
This command will create a new <instance_name>.yml
file located in the /plugins/DungeonMMO/instances/
folder.
Permission
The permission for instance creation is dmmo.instance_creation
.
The world containing the dungeon instance must be created before creating an instance. You can do it using any world management plugin like Multiverse Core.
Instance configuration
Here are the values you can modify :
name : the instance name
mob_rooms : the amount of mob rooms
special_rooms : the amount of special rooms
world : the world name to paste the dungeon (it's highly recommended to use a dedicated world for dungeon instance)
time : the time in minuts player will have to finish the dungeon before it stops
lifes : amount of lifes before respawn is disabled
package : the name of the package to build the dungeon with (can be default or a custom package you created, see Dungeon package creation).
key_required : if the player need a key to enter the dungeon
key_price : the price of the key for this dungeon
Instance loading
After creation, each instance will be loaded after every server restart. This process can take some time.
Dungeons are loaded one by one in a queue to avoid server overload
It's recommended to use only one instance per server to keep the best gameplay possible, however you can create a maximum of 20 dungeon instances per server.
Starting instance
To start an instance when you are the team owner, use the command /dungeonlaunch <instance>
or select the instance to run on the NPC.
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