Last updated
Last updated
Biomes
Biomes influence terrain height
Terrain height is defined with areas and terrain height influence biomes. Each biome has a climate
Caves
Caves are made using 3D perlin noise
3 kinds of caves, each of them has specificities
Trees
Limited tree density to avoid CPU overload
Complex tree system to allow maximum 96 blocks long trees
Rivers
Custom rivers
Reworked rivers to remove artifacts
Dungeons
Custom dungeons
Custom dungeons
Villages
Villages are made of a center building and houses
Villages are made of different buildings, houses and wall. They can include custom buildings you made. Each building can hold one or many NPCs
Cities
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Cities are made of different buildings, houses and wall. They can include custom buildings you made. Each building can hold one or many NPCs
Loots
Vanilla items can be looted in chests
Vanilla and custom items (see ) can be looted in chests
Ores
Vanilla ores with customizable ore rates
As many ores as needed can be added using a material or blockdata
Canyons
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Canyons are big holes in the terrain that can sometimes be connected to water caves