Fishing effects
The fishing effects can be used with trigger fishing.
For all of these effects, only player is a valid effect target as there's no enemy in the scope.
🔴changefishdrop
changefishdropchangefishdrop effect will change fish drops.
Multiply drops
To multiply drops, use mul (first parameter) keyword followed by the amount to multiply (second parameter).
changefishdrop_mul_2
Set drop
To set the drop, use set keyword (first parameter) followed by either :
- the material to set (second parameter) : - changefishdrop_set_apple
- the - nebulakeyword (second parameter) and the nebula object type (third parameter) to replace it by a nebula object :- changefishdrop_set_nebula_orb.Third parameter can be- scroll,- collector,- book,- powder,- crystalor- orb.
For books, orbs and powders, they can be fished only if possible_to_fish property is set to true in the configuration file.
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