Other effects

  • delayed runnable effects

  • repetitive runnable effects

Other effects are usable with every trigger

🔴disableactive

disableactive effect will prevent the target player from using active trigger for defined time.

The first parameter is the time in seconds

disableactive_30

🔴disableenchant

disableenchant effect will disable one enchant for the defined time.

The first parameter can be either random to get one random enchant from the target items or the name of one enchantment.

disableenchant_random_30

🔴disablepearl

disablepearl effect will prevent the target player from using ender pearls for defined time.

The first parameter is the time in seconds

disablepearl_30

🔴disablemana

disablemana effect will prevent the target player from using mana for defined time.

The first parameter is the time in seconds

disablemana_30

🔴hit

hit effect will hit the target after the defined time

The first parameter is the amount of damages

The second parameter is the time in seconds

disablemana_4_3

🔴bleeding

bleeding effect will hit the target every 1 second during the defined time

The first parameter is the amount of damages at each iteration

The second parameter is the time in seconds

bleeding_1_10

🔴multiarrow

multiarrow effect will throw mulltiple arrow as a machine gun

The first parameter is the amount of arrows to be thrown

multiarrow_10

🔴particlefollow

particlefollow can be used with throw_weapon trigger only. This effect generates particles every 0.1 seconds behing the projectile.

The first parameter is the particle name

particlefollow_villager-happy

You can also specify the amount of particles (second parameter) and the offset (third parameter).

particlefollow_villager-happy_5_1

🔴slash

slash effect will throw a line of particles and hit enemies within the line

The first parameter is the amount of damages for hit enemies

The second parameter is the distance of the line

slash_1+0.5*%level%_2*%level%

🔴takeoff

takeoff effect will launch player in the air and activate elytra.

takeoff

This effect won't do anything if the player doesn't have elytra equipped

🔴transfer

transfer effect will steal life from entities arround

The first parameter is the amount of life stolen

The second parameter is the radius

transfer_%level%*2_%level%*0.5

🔴wave

wave effect create a wave of particles and hit enemies in the radius

The first parameter is the radius

The second parameter is the amount of damages

The third parameter is the particle name

wave_3+%level%_%level%*0.7_spell

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